Protection system for MMORPG servers from fraud and DDoS attacks.
On the client side;
Controlling the harmfulness of running applications (Antivirus).
Inject protection for game applications, thread and module controls.
Checksum protection system for game files.
Pc identity creation and control.
Auto update system.
On the server side;
Instant player running application controls and virustotal integration, game screen display.
Pc identity control and pc ban.
Instant client log display.
Layer 7 application firewall.
Anti ddos protection.
Proxy server with tcp packet filtering, monitoring and blocking, analysis, statistics.
Game and / or anti cheat system files update system.